WHEN A CLASSROOM IS NOT JUST A CLASSROOM: BUILDING DIGITAL PLAYGROUNDS IN THE CLASSROOM

 

ABSTRACT

In the context of classroom, it is possible to create a playground with digital technology beneficial for learning in spite of rising enthusiasm in incorporating educational games in classroom. This paper is an essay to describe a learning playground called Digital Learning Playground (DLP). It is essentially an application of digital technology to build a Mixed Reality environment with game-based-learning-like ingredient for classroom context. A learning theory that could be used to describe the learning process is that of experiential learning by Kolb. Meanwhile, Total Scenario Response (TSR) can be used for its learning design. Although the experiment was applied in the context of learning English, it may open a possibility to extend for the purpose of learning other subjects, such as Math.